using System; using System.Runtime.InteropServices; using AGUI.StackedUI; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Systems.PlayerRoles.UI { // Token: 0x020020D7 RID: 8407 [Token(Token = "0x20020D7")] [StructLayout(3)] public abstract class SliderRoleEditableBase : RoleEditableBase where RoleIdType : struct where RolePermissionType : struct where RoleDefinitionType : class, MLNCPPJGHPN, new() { // Token: 0x0600E873 RID: 59507 RVA: 0x00371C9C File Offset: 0x0036FE9C [Token(Token = "0x600E873")] [Address(RVA = "0x1DACA90", Offset = "0x1DAB490", VA = "0x181DACA90", Slot = "8")] protected override void NNAAGJEICHA() { bool interactable = this.FFDOINJEHMM; GameObject gameObject = base.gameObject; } // Token: 0x0600E874 RID: 59508 RVA: 0x00371CC0 File Offset: 0x0036FEC0 [Token(Token = "0x600E874")] [Address(RVA = "0x1B187B0", Offset = "0x1B171B0", VA = "0x181B187B0")] protected SliderRoleEditableBase() { bool isCompleted = ((IAsyncResult)this).IsCompleted; } // Token: 0x04009863 RID: 39011 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4009863")] [SerializeField] protected Slider3D valueSlider; // Token: 0x04009864 RID: 39012 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4009864")] [SerializeField] protected GameObject textLabels; } }