using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.Groups { // Token: 0x0200263E RID: 9790 [Token(Token = "0x200263E")] [StructLayout(3)] public class PlayingCardSprite : MonoBehaviour { // Token: 0x17002E12 RID: 11794 // (set) Token: 0x06010F27 RID: 69415 RVA: 0x003FC0CC File Offset: 0x003FA2CC [Token(Token = "0x17002E12")] public PlayingCard.BBJIAAMINKL PADEMOOFMKO { [Token(Token = "0x6010F27")] [Address(RVA = "0x1A6DE00", Offset = "0x1A6C800", VA = "0x181A6DE00")] set { this.NLLEFIJMDOC = value; this.MKBLJJGJAOH(); } } // Token: 0x17002E13 RID: 11795 // (set) Token: 0x06010F28 RID: 69416 RVA: 0x003FC0E8 File Offset: 0x003FA2E8 [Token(Token = "0x17002E13")] public PlayingCard.EGBLHMDGLIC DMLIOOCLKKP { [Token(Token = "0x6010F28")] [Address(RVA = "0x1A6DE10", Offset = "0x1A6C810", VA = "0x181A6DE10")] set { this.JJACMDIDKJL = value; this.MKBLJJGJAOH(); } } // Token: 0x06010F29 RID: 69417 RVA: 0x003FC104 File Offset: 0x003FA304 [Token(Token = "0x6010F29")] [Address(RVA = "0x1A6DC30", Offset = "0x1A6C630", VA = "0x181A6DC30")] private void Awake() { MeshRenderer component = base.GetComponent(); this.CHEJPOIMMCK = component; MaterialPropertyBlock materialPropertyBlock = new MaterialPropertyBlock(); this.GKLDPIHBGEE = materialPropertyBlock; this.MKBLJJGJAOH(); } // Token: 0x06010F2A RID: 69418 RVA: 0x003FC134 File Offset: 0x003FA334 [Token(Token = "0x6010F2A")] [Address(RVA = "0x1A6DCA0", Offset = "0x1A6C6A0", VA = "0x181A6DCA0")] private void MKBLJJGJAOH() { int num = 0; ulong num2; num2 += num2; long num3; num3 -= (long)num2; MaterialPropertyBlock gkldpihbgee = this.GKLDPIHBGEE; int hemedpjbjaj = PlayingCardSprite.HEMEDPJBJAJ; gkldpihbgee.SetVector(hemedpjbjaj, num); MeshRenderer chejpoimmck = this.CHEJPOIMMCK; MaterialPropertyBlock gkldpihbgee2 = this.GKLDPIHBGEE; chejpoimmck.Internal_SetPropertyBlock(gkldpihbgee2); } // Token: 0x06010F2B RID: 69419 RVA: 0x003FC184 File Offset: 0x003FA384 [Token(Token = "0x6010F2B")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public PlayingCardSprite() { } // Token: 0x0400B41E RID: 46110 [Token(Token = "0x400B41E")] private const int MGGEHMHAMCH = 6; // Token: 0x0400B41F RID: 46111 [Token(Token = "0x400B41F")] private const int KGBNGLGEPOM = 9; // Token: 0x0400B420 RID: 46112 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400B420")] private PlayingCard.BBJIAAMINKL NLLEFIJMDOC; // Token: 0x0400B421 RID: 46113 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x400B421")] private PlayingCard.EGBLHMDGLIC JJACMDIDKJL; // Token: 0x0400B422 RID: 46114 [Token(Token = "0x400B422")] private static int HEMEDPJBJAJ = Shader.PropertyToID("_Instanced_ST"); // Token: 0x0400B423 RID: 46115 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400B423")] private MeshRenderer CHEJPOIMMCK; // Token: 0x0400B424 RID: 46116 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x400B424")] private MaterialPropertyBlock GKLDPIHBGEE; } }