using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.Groups { // Token: 0x0200263F RID: 9791 [Token(Token = "0x200263F")] [ExecuteInEditMode] [StructLayout(3)] public class PlayingCardSpriteSheetGenerator : MonoBehaviour { // Token: 0x06010F2D RID: 69421 RVA: 0x003FC1B4 File Offset: 0x003FA3B4 [Token(Token = "0x6010F2D")] [Address(RVA = "0x1A6DC20", Offset = "0x1A6C620", VA = "0x181A6DC20")] public PlayingCardSpriteSheetGenerator() { } // Token: 0x0400B425 RID: 46117 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400B425")] public int Size = (int)((ulong)4096L); // Token: 0x0400B426 RID: 46118 [Token(Token = "0x400B426")] private const int MGGEHMHAMCH = 6; // Token: 0x0400B427 RID: 46119 [Token(Token = "0x400B427")] private const int KGBNGLGEPOM = 9; } }