using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.Groups { // Token: 0x02002641 RID: 9793 [Token(Token = "0x2002641")] [Serializable] [StructLayout(3)] public class PlayingCardVisualConfig : ScriptableObject { // Token: 0x06010F31 RID: 69425 RVA: 0x003FC2A0 File Offset: 0x003FA4A0 [Token(Token = "0x6010F31")] [Address(RVA = "0x3C6D30", Offset = "0x3C5730", VA = "0x1803C6D30")] public PlayingCardVisualConfig() { } // Token: 0x0400B42A RID: 46122 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400B42A")] [SerializeField] public PlayingCardVisualConfig.SuitConfig[] SuitConfigs; // Token: 0x0400B42B RID: 46123 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400B42B")] [SerializeField] public PlayingCardVisualConfig.ValueConfig[] ValueConfigs; // Token: 0x02002642 RID: 9794 [Token(Token = "0x2002642")] [Serializable] public struct SuitConfig { // Token: 0x0400B42C RID: 46124 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400B42C")] public PlayingCard.BBJIAAMINKL Suit; // Token: 0x0400B42D RID: 46125 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400B42D")] public Sprite Sprite; // Token: 0x0400B42E RID: 46126 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400B42E")] public Color Color; } // Token: 0x02002643 RID: 9795 [Token(Token = "0x2002643")] [Serializable] public struct ValueConfig { // Token: 0x0400B42F RID: 46127 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400B42F")] public PlayingCard.EGBLHMDGLIC Value; // Token: 0x0400B430 RID: 46128 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400B430")] public string Label; } } }