using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools { // Token: 0x02002582 RID: 9602 [Token(Token = "0x2002582")] [StructLayout(3)] public class ScenePerfToolCoroutineRoot : MonoBehaviour { // Token: 0x060109FC RID: 68092 RVA: 0x003E87BC File Offset: 0x003E69BC [Token(Token = "0x60109FC")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ScenePerfToolCoroutineRoot() { } } }