using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; namespace RecRoom.Tools { // Token: 0x0200254C RID: 9548 [Token(Token = "0x200254C")] [StructLayout(3)] public abstract class VRToolController : ScriptableObject { // Token: 0x0601078A RID: 67466 [Token(Token = "0x601078A")] [Address(Slot = "4")] public abstract bool JDHEFJIPEKN(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x0601078B RID: 67467 [Token(Token = "0x601078B")] [Address(Slot = "5")] public abstract void DJFDPJKOGMJ(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x0601078C RID: 67468 [Token(Token = "0x601078C")] [Address(Slot = "6")] public abstract void BDMHMGGPNME(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x0601078D RID: 67469 [Token(Token = "0x601078D")] [Address(Slot = "7")] public abstract bool BALOKJMBNIN(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Tool EGFEJGHDNAI, PlayerHand MMPLJBIDOPO, PlayerHand EEGCGDDDIED, VRInputHandler KBCFABMADJJ, VRInputHandler GOOMFIBIGIL); // Token: 0x0601078E RID: 67470 RVA: 0x003DE62C File Offset: 0x003DC82C [Token(Token = "0x601078E")] [Address(RVA = "0x3C6D30", Offset = "0x3C5730", VA = "0x1803C6D30")] protected VRToolController() { } } }