using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Core.Combat; using UnityEngine; namespace RecRoom.Tools.Weapons { // Token: 0x02002661 RID: 9825 [Token(Token = "0x2002661")] [StructLayout(3)] public class Pistol : RangedWeapon { // Token: 0x06011058 RID: 69720 RVA: 0x0040116C File Offset: 0x003FF36C [Token(Token = "0x6011058")] [Address(RVA = "0x1948C10", Offset = "0x1947610", VA = "0x181948C10", Slot = "13")] protected override void Awake() { base.Awake(); DelayedRangedWeaponTrigger delayedRangedWeaponTrigger = this.delayedTrigger; int num = 0; if (!(delayedRangedWeaponTrigger != num)) { Tool tool = this._tool; int num2 = 0; if (tool != num2) { Tool tool2 = this._tool; ActionEvent inputDownEvent = tool2.InputDownEvent; Action action = new Action(this.GDPCAAHGLJN); ActionEvent actionEvent = inputDownEvent + action; tool2.InputDownEvent = actionEvent; } return; } DelayedRangedWeaponTrigger delayedRangedWeaponTrigger2 = this.delayedTrigger; DelayedRangedWeaponTrigger.IOGLIBAPLLG ioglibapllg; ioglibapllg.method_ptr = ldftn(JOGOOIHIHAJ); ioglibapllg.method = ldftn(JOGOOIHIHAJ); ioglibapllg.m_target = this; delayedRangedWeaponTrigger2.JFPBBAHBCPN += ioglibapllg; } // Token: 0x06011059 RID: 69721 RVA: 0x00401214 File Offset: 0x003FF414 [Token(Token = "0x6011059")] [Address(RVA = "0x1948D80", Offset = "0x1947780", VA = "0x181948D80", Slot = "14")] protected override void OnDestroy() { base.OnDestroy(); DelayedRangedWeaponTrigger delayedRangedWeaponTrigger = this.delayedTrigger; int num = 0; if (delayedRangedWeaponTrigger != num) { DelayedRangedWeaponTrigger delayedRangedWeaponTrigger2 = this.delayedTrigger; DelayedRangedWeaponTrigger.IOGLIBAPLLG ioglibapllg; ioglibapllg.method_ptr = ldftn(JOGOOIHIHAJ); ioglibapllg.method = ldftn(JOGOOIHIHAJ); ioglibapllg.m_target = this; delayedRangedWeaponTrigger2.JFPBBAHBCPN -= ioglibapllg; } Tool tool = this._tool; int num2 = 0; if (tool != num2) { Tool tool2 = this._tool; ActionEvent inputDownEvent = tool2.InputDownEvent; Action action = new Action(this.GDPCAAHGLJN); ActionEvent actionEvent = inputDownEvent - action; tool2.InputDownEvent = actionEvent; } } // Token: 0x0601105A RID: 69722 RVA: 0x004012B8 File Offset: 0x003FF4B8 [Token(Token = "0x601105A")] [Address(RVA = "0x104F750", Offset = "0x104E150", VA = "0x18104F750")] private void GDPCAAHGLJN(Tool NBHJPDBHDHB) { if (!base.hasAuthority) { return; } if (!base.NOOCGFJOMEM) { bool isCompleted = ((IAsyncResult)this).IsCompleted; return; } if (!base.MJDHKAHMGMO && !base.LAJLNCJKALH) { bool isCompleted2 = ((IAsyncResult)this).IsCompleted; return; } this._weaponAudio.OnMisfire(); } // Token: 0x0601105B RID: 69723 RVA: 0x0040130C File Offset: 0x003FF50C [Token(Token = "0x601105B")] [Address(RVA = "0x104F7F0", Offset = "0x104E1F0", VA = "0x18104F7F0")] private void JOGOOIHIHAJ(DelayedRangedWeaponTrigger OOONNFPBMKC) { if (base.hasAuthority) { bool isCompleted = ((IAsyncResult)this).IsCompleted; return; } } // Token: 0x0601105C RID: 69724 RVA: 0x0040132C File Offset: 0x003FF52C [Token(Token = "0x601105C")] [Address(RVA = "0x110BE00", Offset = "0x110A800", VA = "0x18110BE00", Slot = "42")] protected override void OICJPFPBIIK(Vector3 DDHPAFKBMON, Quaternion IGPENJBJADK, Vector3 NHAOMEMANJA, float LFDFFDCJAAD, bool FLKHKHDBIOH, byte LNPHJIHHNPN) { float z = NHAOMEMANJA.z; float z2 = DDHPAFKBMON.z; float z3 = NHAOMEMANJA.z; float z4 = DDHPAFKBMON.z; } // Token: 0x0601105D RID: 69725 RVA: 0x00401358 File Offset: 0x003FF558 [Token(Token = "0x601105D")] [Address(RVA = "0x1948EE0", Offset = "0x19478E0", VA = "0x181948EE0")] public Pistol() { } // Token: 0x0400B4E8 RID: 46312 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2E8")] [Token(Token = "0x400B4E8")] [SerializeField] [OCIDFHDICIP(JIBDPHMGEGO.SelfAndChildren, false, false)] private DelayedRangedWeaponTrigger delayedTrigger; } }