using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Core.Rendering; using UnityEngine; namespace RecRoom.UI { // Token: 0x02002516 RID: 9494 [Token(Token = "0x2002516")] [StructLayout(3)] public class MeshButtonHighlight : MonoBehaviour { // Token: 0x06010608 RID: 67080 RVA: 0x003D7140 File Offset: 0x003D5340 [Token(Token = "0x6010608")] [Address(RVA = "0x1471CD0", Offset = "0x14706D0", VA = "0x181471CD0")] public void RenderHighlight() { OEIHLPKBJKH nextOutlineRenderHandle = OutlineRendererEffect.GetNextOutlineRenderHandle(); Renderer renderer = this.renderer; int length = renderer.GetSharedMaterialArray().Length; OutlineRendererEffect.RenderHoverOutline(nextOutlineRenderHandle, renderer, length, true); } // Token: 0x06010609 RID: 67081 RVA: 0x003D7178 File Offset: 0x003D5378 [Token(Token = "0x6010609")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public MeshButtonHighlight() { } // Token: 0x0400AE52 RID: 44626 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400AE52")] [SerializeField] private Renderer renderer; } }