using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001F6 RID: 502 [Token(Token = "0x20001F6")] [Serializable] [StructLayout(3)] public class RecRoomAudioClip { // Token: 0x06000F9E RID: 3998 RVA: 0x00043F40 File Offset: 0x00042140 [Token(Token = "0x6000F9E")] [Address(RVA = "0xE1C2F0", Offset = "0xE1ACF0", VA = "0x180E1C2F0")] public RecRoomAudioClip() { } // Token: 0x06000F9F RID: 3999 RVA: 0x00043F60 File Offset: 0x00042160 [Token(Token = "0x6000F9F")] [Address(RVA = "0xAE76E0", Offset = "0xAE60E0", VA = "0x180AE76E0")] public RecRoomAudioClip(AudioClip clip) { this.audioClip = clip; } // Token: 0x04000C61 RID: 3169 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000C61")] public AudioClip audioClip; // Token: 0x04000C62 RID: 3170 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000C62")] [Range(0f, 1f)] public float volume = 1f; // Token: 0x04000C63 RID: 3171 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000C63")] [Range(0f, 2f)] public float pitchVariation; // Token: 0x04000C64 RID: 3172 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4000C64")] [Range(-1f, 1f)] public float pitchShift; // Token: 0x04000C65 RID: 3173 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4000C65")] public TextAsset subtitles; }