using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000272 RID: 626 [Token(Token = "0x2000272")] [StructLayout(3)] public class RoomLoadTests : MonoBehaviour { // Token: 0x06001285 RID: 4741 RVA: 0x0004EE7C File Offset: 0x0004D07C [Token(Token = "0x6001285")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public RoomLoadTests() { } }