using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020011A3 RID: 4515 [Token(Token = "0x20011A3")] [StructLayout(3, Size = 4)] public enum AudioPlayback_Status { // Token: 0x0400504B RID: 20555 [Token(Token = "0x400504B")] AudioPlayback_Undefined, // Token: 0x0400504C RID: 20556 [Token(Token = "0x400504C")] AudioPlayback_Playing, // Token: 0x0400504D RID: 20557 [Token(Token = "0x400504D")] AudioPlayback_Paused, // Token: 0x0400504E RID: 20558 [Token(Token = "0x400504E")] AudioPlayback_Idle } }