using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010CA RID: 4298 [Token(Token = "0x20010CA")] [CallbackIdentity(335)] [StructLayout(0, Pack = 8, Size = 16)] public struct ClanOfficerListResponse_t { // Token: 0x040049F1 RID: 18929 [Token(Token = "0x40049F1")] public const int k_iCallback = 335; // Token: 0x040049F2 RID: 18930 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40049F2")] public CSteamID m_steamIDClan; // Token: 0x040049F3 RID: 18931 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40049F3")] public int m_cOfficers; // Token: 0x040049F4 RID: 18932 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x40049F4")] public byte m_bSuccess; } }