using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200119F RID: 4511 [Token(Token = "0x200119F")] [Flags] [StructLayout(3, Size = 4)] public enum EChatMemberStateChange { // Token: 0x04005037 RID: 20535 [Token(Token = "0x4005037")] k_EChatMemberStateChangeEntered = 1, // Token: 0x04005038 RID: 20536 [Token(Token = "0x4005038")] k_EChatMemberStateChangeLeft = 2, // Token: 0x04005039 RID: 20537 [Token(Token = "0x4005039")] k_EChatMemberStateChangeDisconnected = 4, // Token: 0x0400503A RID: 20538 [Token(Token = "0x400503A")] k_EChatMemberStateChangeKicked = 8, // Token: 0x0400503B RID: 20539 [Token(Token = "0x400503B")] k_EChatMemberStateChangeBanned = 16 } }