using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020011DD RID: 4573 [Token(Token = "0x20011DD")] [StructLayout(3, Size = 4)] public enum EPlayerResult_t { // Token: 0x040052DC RID: 21212 [Token(Token = "0x40052DC")] k_EPlayerResultFailedToConnect = 1, // Token: 0x040052DD RID: 21213 [Token(Token = "0x40052DD")] k_EPlayerResultAbandoned, // Token: 0x040052DE RID: 21214 [Token(Token = "0x40052DE")] k_EPlayerResultKicked, // Token: 0x040052DF RID: 21215 [Token(Token = "0x40052DF")] k_EPlayerResultIncomplete, // Token: 0x040052E0 RID: 21216 [Token(Token = "0x40052E0")] k_EPlayerResultCompleted } }