using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020011A6 RID: 4518 [Token(Token = "0x20011A6")] [StructLayout(3, Size = 4)] public enum ESNetSocketState { // Token: 0x0400505C RID: 20572 [Token(Token = "0x400505C")] k_ESNetSocketStateInvalid, // Token: 0x0400505D RID: 20573 [Token(Token = "0x400505D")] k_ESNetSocketStateConnected, // Token: 0x0400505E RID: 20574 [Token(Token = "0x400505E")] k_ESNetSocketStateInitiated = 10, // Token: 0x0400505F RID: 20575 [Token(Token = "0x400505F")] k_ESNetSocketStateLocalCandidatesFound, // Token: 0x04005060 RID: 20576 [Token(Token = "0x4005060")] k_ESNetSocketStateReceivedRemoteCandidates, // Token: 0x04005061 RID: 20577 [Token(Token = "0x4005061")] k_ESNetSocketStateChallengeHandshake = 15, // Token: 0x04005062 RID: 20578 [Token(Token = "0x4005062")] k_ESNetSocketStateDisconnecting = 21, // Token: 0x04005063 RID: 20579 [Token(Token = "0x4005063")] k_ESNetSocketStateLocalDisconnect, // Token: 0x04005064 RID: 20580 [Token(Token = "0x4005064")] k_ESNetSocketStateTimeoutDuringConnect, // Token: 0x04005065 RID: 20581 [Token(Token = "0x4005065")] k_ESNetSocketStateRemoteEndDisconnected, // Token: 0x04005066 RID: 20582 [Token(Token = "0x4005066")] k_ESNetSocketStateConnectionBroken } }