using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020011E3 RID: 4579 [Token(Token = "0x20011E3")] [StructLayout(3, Size = 4)] public enum EUniverse { // Token: 0x04005323 RID: 21283 [Token(Token = "0x4005323")] k_EUniverseInvalid, // Token: 0x04005324 RID: 21284 [Token(Token = "0x4005324")] k_EUniversePublic, // Token: 0x04005325 RID: 21285 [Token(Token = "0x4005325")] k_EUniverseBeta, // Token: 0x04005326 RID: 21286 [Token(Token = "0x4005326")] k_EUniverseInternal, // Token: 0x04005327 RID: 21287 [Token(Token = "0x4005327")] k_EUniverseDev, // Token: 0x04005328 RID: 21288 [Token(Token = "0x4005328")] k_EUniverseMax } }