using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010D3 RID: 4307 [Token(Token = "0x20010D3")] [CallbackIdentity(344)] [StructLayout(0, Pack = 4, Size = 16)] public struct FriendsGetFollowerCount_t { // Token: 0x04004A0F RID: 18959 [Token(Token = "0x4004A0F")] public const int k_iCallback = 344; // Token: 0x04004A10 RID: 18960 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004A10")] public EResult m_eResult; // Token: 0x04004A11 RID: 18961 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4004A11")] public CSteamID m_steamID; // Token: 0x04004A12 RID: 18962 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4004A12")] public int m_nCount; } }