using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010DF RID: 4319 [Token(Token = "0x20010DF")] [CallbackIdentity(207)] [StructLayout(0, Pack = 8, Size = 16)] public struct GSGameplayStats_t { // Token: 0x04004A34 RID: 18996 [Token(Token = "0x4004A34")] public const int k_iCallback = 207; // Token: 0x04004A35 RID: 18997 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004A35")] public EResult m_eResult; // Token: 0x04004A36 RID: 18998 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4004A36")] public int m_nRank; // Token: 0x04004A37 RID: 18999 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004A37")] public uint m_unTotalConnects; // Token: 0x04004A38 RID: 19000 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4004A38")] public uint m_unTotalMinutesPlayed; } }