using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010C8 RID: 4296 [Token(Token = "0x20010C8")] [CallbackIdentity(333)] [StructLayout(0, Pack = 8, Size = 16)] public struct GameLobbyJoinRequested_t { // Token: 0x040049E9 RID: 18921 [Token(Token = "0x40049E9")] public const int k_iCallback = 333; // Token: 0x040049EA RID: 18922 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40049EA")] public CSteamID m_steamIDLobby; // Token: 0x040049EB RID: 18923 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40049EB")] public CSteamID m_steamIDFriend; } }