using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200110B RID: 4363 [Token(Token = "0x200110B")] [CallbackIdentity(506)] [StructLayout(0, Pack = 8, Size = 32)] public struct LobbyChatUpdate_t { // Token: 0x04004AF3 RID: 19187 [Token(Token = "0x4004AF3")] public const int k_iCallback = 506; // Token: 0x04004AF4 RID: 19188 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004AF4")] public ulong m_ulSteamIDLobby; // Token: 0x04004AF5 RID: 19189 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004AF5")] public ulong m_ulSteamIDUserChanged; // Token: 0x04004AF6 RID: 19190 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4004AF6")] public ulong m_ulSteamIDMakingChange; // Token: 0x04004AF7 RID: 19191 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4004AF7")] public uint m_rgfChatMemberStateChange; } }