using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001108 RID: 4360 [Token(Token = "0x2001108")] [CallbackIdentity(503)] [StructLayout(0, Pack = 8, Size = 24)] public struct LobbyInvite_t { // Token: 0x04004AE6 RID: 19174 [Token(Token = "0x4004AE6")] public const int k_iCallback = 503; // Token: 0x04004AE7 RID: 19175 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004AE7")] public ulong m_ulSteamIDUser; // Token: 0x04004AE8 RID: 19176 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004AE8")] public ulong m_ulSteamIDLobby; // Token: 0x04004AE9 RID: 19177 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4004AE9")] public ulong m_ulGameID; } }