using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010C5 RID: 4293 [Token(Token = "0x20010C5")] [CallbackIdentity(304)] [StructLayout(0, Pack = 8, Size = 16)] public struct PersonaStateChange_t { // Token: 0x040049E1 RID: 18913 [Token(Token = "0x40049E1")] public const int k_iCallback = 304; // Token: 0x040049E2 RID: 18914 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40049E2")] public ulong m_ulSteamID; // Token: 0x040049E3 RID: 18915 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40049E3")] public EPersonaChange m_nChangeFlags; } }