using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001133 RID: 4403 [Token(Token = "0x2001133")] [CallbackIdentity(5701)] [StructLayout(0, Pack = 8, Size = 4)] public struct SteamRemotePlaySessionConnected_t { // Token: 0x04004B65 RID: 19301 [Token(Token = "0x4004B65")] public const int k_iCallback = 5701; // Token: 0x04004B66 RID: 19302 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004B66")] public RemotePlaySessionID_t m_unSessionID; } }