using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001134 RID: 4404 [Token(Token = "0x2001134")] [CallbackIdentity(5702)] [StructLayout(0, Pack = 8, Size = 4)] public struct SteamRemotePlaySessionDisconnected_t { // Token: 0x04004B67 RID: 19303 [Token(Token = "0x4004B67")] public const int k_iCallback = 5702; // Token: 0x04004B68 RID: 19304 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004B68")] public RemotePlaySessionID_t m_unSessionID; } }