using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001172 RID: 4466 [Token(Token = "0x2001172")] [CallbackIdentity(1101)] [StructLayout(2, Pack = 1, Size = 24)] public struct UserStatsReceived_t { // Token: 0x04004C6B RID: 19563 [Token(Token = "0x4004C6B")] public const int k_iCallback = 1101; // Token: 0x04004C6C RID: 19564 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004C6C")] public ulong m_nGameID; // Token: 0x04004C6D RID: 19565 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004C6D")] public EResult m_eResult; // Token: 0x04004C6E RID: 19566 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4004C6E")] public CSteamID m_steamIDUser; } }