using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x02000C70 RID: 3184 [Token(Token = "0x2000C70")] [StructLayout(3)] public class AllowRichText : MonoBehaviour { // Token: 0x06004CAF RID: 19631 RVA: 0x0011D984 File Offset: 0x0011BB84 [Token(Token = "0x6004CAF")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public AllowRichText() { } } }