using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace VRPanorama { // Token: 0x02000767 RID: 1895 [Token(Token = "0x2000767")] [StructLayout(3)] public class AudioSyncWithVRCapture : MonoBehaviour { // Token: 0x060036AF RID: 13999 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60036AF")] [Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060036B0 RID: 14000 RVA: 0x000E5950 File Offset: 0x000E3B50 [Token(Token = "0x60036B0")] [Address(RVA = "0x19FE460", Offset = "0x19FCE60", VA = "0x1819FE460")] private void LateUpdate() { if (this.triggerAudio) { base.GetComponent().Play(); } this.triggerAudio = false; } // Token: 0x060036B1 RID: 14001 RVA: 0x000E5980 File Offset: 0x000E3B80 [Token(Token = "0x60036B1")] [Address(RVA = "0x566EA0", Offset = "0x5658A0", VA = "0x180566EA0")] public AudioSyncWithVRCapture() { } // Token: 0x04002ED9 RID: 11993 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4002ED9")] public bool triggerAudio = true; } }