using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace CircuitsV2.Context { // Token: 0x02000263 RID: 611 [Token(Token = "0x200018F")] [StructLayout(3)] public sealed class SyncVector3Memory : SyncMemory { // Token: 0x06001452 RID: 5202 RVA: 0x00009C14 File Offset: 0x00007E14 [Token(Token = "0x6001051")] [Address(RVA = "0x1FF6C40", Offset = "0x1FF5640", VA = "0x181FF6C40", Slot = "11")] public override Vector3 FromSignal(in CircuitSignal value) { return default(Vector3); } // Token: 0x06001453 RID: 5203 RVA: 0x00009C2C File Offset: 0x00007E2C [Token(Token = "0x6001052")] [Address(RVA = "0x1FF6C60", Offset = "0x1FF5660", VA = "0x181FF6C60", Slot = "12")] public override CircuitSignal IntoSignal(in Vector3 value) { return default(CircuitSignal); } // Token: 0x06001454 RID: 5204 RVA: 0x00009C44 File Offset: 0x00007E44 [Token(Token = "0x6001053")] [Address(RVA = "0x1FF6BA0", Offset = "0x1FF55A0", VA = "0x181FF6BA0", Slot = "13")] public override bool Equals(in Vector3 lhs, in Vector3 rhs) { return default(bool); } // Token: 0x06001455 RID: 5205 RVA: 0x00009C5C File Offset: 0x00007E5C [Token(Token = "0x6001054")] [Address(RVA = "0x1822090", Offset = "0x1820A90", VA = "0x181822090", Slot = "14")] public override int GetSize(in Vector3 _) { return 0; } // Token: 0x06001456 RID: 5206 RVA: 0x00002096 File Offset: 0x00000296 [Token(Token = "0x6001055")] [Address(RVA = "0x1FF6CA0", Offset = "0x1FF56A0", VA = "0x181FF6CA0")] public SyncVector3Memory(MemoryDependencies deps) { } } }