using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] [StructLayout(3)] public class CompactArrayDrawerAttribute : PropertyAttribute { // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000001")] [Address(RVA = "0x4E1290", Offset = "0x4DFC90", VA = "0x1804E1290")] public CompactArrayDrawerAttribute() { } }