using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom; // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] [StructLayout(3)] public interface IJobbedSchedulerContext { // Token: 0x17000001 RID: 1 // (get) Token: 0x06000001 RID: 1 [Token(Token = "0x17000001")] ActionEvent OnDestroyed { [Token(Token = "0x6000001")] [Address(Slot = "0")] get; } // Token: 0x17000002 RID: 2 // (get) Token: 0x06000002 RID: 2 [Token(Token = "0x17000002")] ActionEvent OnEnabled { [Token(Token = "0x6000002")] [Address(Slot = "1")] get; } // Token: 0x17000003 RID: 3 // (get) Token: 0x06000003 RID: 3 [Token(Token = "0x17000003")] ActionEvent OnDisabled { [Token(Token = "0x6000003")] [Address(Slot = "2")] get; } // Token: 0x17000004 RID: 4 // (get) Token: 0x06000004 RID: 4 [Token(Token = "0x17000004")] bool IsActiveAndEnabled { [Token(Token = "0x6000004")] [Address(Slot = "3")] get; } // Token: 0x17000005 RID: 5 // (get) Token: 0x06000005 RID: 5 [Token(Token = "0x17000005")] bool IsDestroyed { [Token(Token = "0x6000005")] [Address(Slot = "4")] get; } }