using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom.StreamingAudio { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] [StructLayout(3)] public interface IAudioOutputDevice { // Token: 0x17000002 RID: 2 // (get) Token: 0x06000003 RID: 3 [Token(Token = "0x17000002")] string FriendlyName { [Token(Token = "0x6000003")] [Address(Slot = "0")] get; } // Token: 0x17000003 RID: 3 // (get) Token: 0x06000004 RID: 4 [Token(Token = "0x17000003")] bool IsDefaultDevice { [Token(Token = "0x6000004")] [Address(Slot = "1")] get; } // Token: 0x17000004 RID: 4 // (get) Token: 0x06000005 RID: 5 [Token(Token = "0x17000004")] bool IsListening { [Token(Token = "0x6000005")] [Address(Slot = "2")] get; } // Token: 0x06000006 RID: 6 [Token(Token = "0x6000006")] [Address(Slot = "3")] StreamInfo StartListening(Action> callback); // Token: 0x06000007 RID: 7 [Token(Token = "0x6000007")] [Address(Slot = "4")] void StopListening(); } }