using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tweening { // Token: 0x0200000F RID: 15 [Token(Token = "0x200000F")] [StructLayout(3)] internal class TweenInstanceVector3 : TweenInstance { // Token: 0x06000025 RID: 37 RVA: 0x00002306 File Offset: 0x00000506 [Token(Token = "0x6000025")] [Address(RVA = "0xF7D870", Offset = "0xF7C270", VA = "0x180F7D870")] public TweenInstanceVector3(Func getter, Action setter, Vector3 target, float duration, Easing.Functions easeFunction) { } // Token: 0x06000026 RID: 38 RVA: 0x00002350 File Offset: 0x00000550 [Token(Token = "0x6000026")] [Address(RVA = "0xF7D6B0", Offset = "0xF7C0B0", VA = "0x180F7D6B0", Slot = "7")] internal override Vector3 GetTargetValue() { return default(Vector3); } // Token: 0x06000027 RID: 39 RVA: 0x00002368 File Offset: 0x00000568 [Token(Token = "0x6000027")] [Address(RVA = "0xF7D7B0", Offset = "0xF7C1B0", VA = "0x180F7D7B0", Slot = "8")] internal override Vector3 Interpolate(Vector3 start, Vector3 end, float time) { return default(Vector3); } } }