using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x0200002C RID: 44 [Token(Token = "0x200002C")] [StructLayout(3)] public static class ObjectExt { // Token: 0x060000D8 RID: 216 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000D8")] [Address(RVA = "0x3243C00", Offset = "0x3242600", VA = "0x183243C00")] public static string SafeGetName(this global::UnityEngine.Object obj) { return null; } } }