using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x02000030 RID: 48 [Token(Token = "0x2000030")] [StructLayout(3)] public static class RectExt { // Token: 0x060000F0 RID: 240 RVA: 0x00002894 File Offset: 0x00000A94 [Token(Token = "0x60000F0")] [Address(RVA = "0x3244F40", Offset = "0x3243940", VA = "0x183244F40")] public static Rect Encompass(this Rect rect, Vector2 point) { return default(Rect); } // Token: 0x060000F1 RID: 241 RVA: 0x000028AC File Offset: 0x00000AAC [Token(Token = "0x60000F1")] [Address(RVA = "0x3245220", Offset = "0x3243C20", VA = "0x183245220")] public static Vector2 UpperRight(this Rect rect) { return default(Vector2); } // Token: 0x060000F2 RID: 242 RVA: 0x000028C4 File Offset: 0x00000AC4 [Token(Token = "0x60000F2")] [Address(RVA = "0x32451D0", Offset = "0x3243BD0", VA = "0x1832451D0")] public static Vector2 UpperLeft(this Rect rect) { return default(Vector2); } // Token: 0x060000F3 RID: 243 RVA: 0x000028DC File Offset: 0x00000ADC [Token(Token = "0x60000F3")] [Address(RVA = "0x3245180", Offset = "0x3243B80", VA = "0x183245180")] public static Vector2 LowerRight(this Rect rect) { return default(Vector2); } // Token: 0x060000F4 RID: 244 RVA: 0x000028F4 File Offset: 0x00000AF4 [Token(Token = "0x60000F4")] [Address(RVA = "0x3245130", Offset = "0x3243B30", VA = "0x183245130")] public static Vector2 LowerLeft(this Rect rect) { return default(Vector2); } // Token: 0x060000F5 RID: 245 RVA: 0x0000290C File Offset: 0x00000B0C [Token(Token = "0x60000F5")] [Address(RVA = "0x3245060", Offset = "0x3243A60", VA = "0x183245060")] public static Rect GUIRectToScreenRect(this Rect rect) { return default(Rect); } } }