using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Unity.Collections; namespace RecRoom.Systems.Jobs { // Token: 0x0200003B RID: 59 [Token(Token = "0x200003B")] [StructLayout(3)] public static class NativeArrayExtensions { // Token: 0x06000154 RID: 340 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x6000154")] [Address(RVA = "0x1AB13F0", Offset = "0x1AAFDF0", VA = "0x181AB13F0")] public static void Resize(ref NativeArray originalArray, int newSize, Allocator allocator) where T : struct { } } }