using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace AGUI { // Token: 0x02001A0A RID: 6666 [Token(Token = "0x2001A0A")] [StructLayout(3)] public abstract class UIInteractionRestriction : MonoBehaviour, MBCDMEIMHHO { // Token: 0x0600B385 RID: 45957 [Token(Token = "0x600B385")] [Address(Slot = "5")] public abstract bool CanInteract(Selectable BFHNLDDJAOD); // Token: 0x0600B386 RID: 45958 RVA: 0x002A2E8C File Offset: 0x002A108C [Token(Token = "0x600B386")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] protected UIInteractionRestriction() { } } }