using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; // Token: 0x020004F9 RID: 1273 [Token(Token = "0x20004F9")] [StructLayout(3)] public class Ball : MonoBehaviourPun { // Token: 0x170006B0 RID: 1712 // (get) Token: 0x06002569 RID: 9577 RVA: 0x0009ADA4 File Offset: 0x00098FA4 // (set) Token: 0x0600256A RID: 9578 RVA: 0x0009ADB8 File Offset: 0x00098FB8 [Token(Token = "0x170006B0")] public Tool PBBJCLJPFMI { [Token(Token = "0x6002569")] [Address(RVA = "0x3D32F0", Offset = "0x3D1CF0", VA = "0x1803D32F0")] get; [Token(Token = "0x600256A")] [Address(RVA = "0x3D3460", Offset = "0x3D1E60", VA = "0x1803D3460")] private set; } // Token: 0x0600256B RID: 9579 RVA: 0x0009ADCC File Offset: 0x00098FCC [Token(Token = "0x600256B")] [Address(RVA = "0x1A277D0", Offset = "0x1A261D0", VA = "0x181A277D0", Slot = "13")] protected override void Awake() { base..ctor(); Tool component = base.GetComponent(); this.k__BackingField = component; int num = 0; if (component != num) { Tool tool = this.k__BackingField; Tool.MCBIGKMJJEN mcbigkmjjen = new Tool.MCBIGKMJJEN(this.KBDFLONFNEF); tool.CustomApplyForceModifier = mcbigkmjjen; } } // Token: 0x0600256C RID: 9580 RVA: 0x0009AE1C File Offset: 0x0009901C [Token(Token = "0x600256C")] [Address(RVA = "0x1A278A0", Offset = "0x1A262A0", VA = "0x181A278A0")] private void KBDFLONFNEF(ref Vector3 CDFHDACBFKN, Vector3 DDHPAFKBMON) { RigidbodyEx rigidbodyEx = this.k__BackingField.rigidbodyEx; Vector3 vector; float z = vector.z; float z2 = DDHPAFKBMON.z; Vector3 vector2; float z3 = vector2.z; Vector3 vector3; float z4 = vector3.z; CDFHDACBFKN.z = z4; } // Token: 0x0600256D RID: 9581 RVA: 0x0009AE68 File Offset: 0x00099068 [Token(Token = "0x600256D")] [Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")] public Ball() { } }