using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Activities.BattleRoyale; using UnityEngine; // Token: 0x020000E6 RID: 230 [Token(Token = "0x20000E6")] [StructLayout(3)] public class BattleRoyalePlayerCountDisplay : MonoBehaviour { // Token: 0x0600060C RID: 1548 RVA: 0x0001EA38 File Offset: 0x0001CC38 [Token(Token = "0x600060C")] [Address(RVA = "0x1A2ADF0", Offset = "0x1A297F0", VA = "0x181A2ADF0")] private void Update() { TextMesh textMesh = this.playerCountText; int num = 0; if (textMesh != num) { BattleRoyaleManager instance = BattleRoyaleManager.ONCPNMDGGKG; int num2 = 0; if (instance != num2) { int hficogggjci = BattleRoyaleManager.ONCPNMDGGKG.HFICOGGGJCI; if (hficogggjci != this.JJMAEEIFPML) { TextMesh textMesh2 = this.playerCountText; this.JJMAEEIFPML = hficogggjci; } } } } // Token: 0x0600060D RID: 1549 RVA: 0x0001EAA0 File Offset: 0x0001CCA0 [Token(Token = "0x600060D")] [Address(RVA = "0x10583C0", Offset = "0x1056DC0", VA = "0x1810583C0")] public BattleRoyalePlayerCountDisplay() { } // Token: 0x04000525 RID: 1317 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000525")] [SerializeField] private TextMesh playerCountText; // Token: 0x04000526 RID: 1318 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4000526")] [SerializeField] private GameObject displayGameObject; // Token: 0x04000527 RID: 1319 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4000527")] private int JJMAEEIFPML = (int)((ulong)4294967295L); }