using System; using System.Collections; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000C8 RID: 200 [Token(Token = "0x20000C8")] [RequireComponent(typeof(Renderer))] [StructLayout(3)] public class BlinkingRenderer : MonoBehaviour { // Token: 0x170000C5 RID: 197 // (get) Token: 0x0600054B RID: 1355 RVA: 0x0001B028 File Offset: 0x00019228 // (set) Token: 0x0600054C RID: 1356 RVA: 0x0001B03C File Offset: 0x0001923C [Token(Token = "0x170000C5")] private float FGIDIKMBLCN { [Token(Token = "0x600054B")] [Address(RVA = "0x12005C0", Offset = "0x11FEFC0", VA = "0x1812005C0")] get { return this.MGDBBIKIBGM; } [Token(Token = "0x600054C")] [Address(RVA = "0x12005D0", Offset = "0x11FEFD0", VA = "0x1812005D0")] set { this.MGDBBIKIBGM = value; this.IGIODDBOGPK(); } } // Token: 0x0600054D RID: 1357 RVA: 0x0001B058 File Offset: 0x00019258 [Token(Token = "0x600054D")] [Address(RVA = "0x1200860", Offset = "0x11FF260", VA = "0x181200860")] private void Start() { int num = Shader.PropertyToID(this.colorShaderPropertyName); this.FILPJBOBPBG = num; RendererMaterialPair[] array = this.renderers; if (array == 0 || array.Length == 0) { Debug.LogError(base.name + " Blinking Renderer is missing renderers."); } Color[] array2 = new Color[array.Length]; int num2 = 0; this.FFHMFJHBMHG = array2; int num3 = 0; if (num2 < array2.Length) { RendererMaterialPair[] array3 = this.renderers; num3++; Color[] ffhmfjhbmhg = this.FFHMFJHBMHG; } this.IGIODDBOGPK(); if (this.playOnAwake) { Coroutine ocnbieadcon = this.OCNBIEADCON; float num4 = this.playOnAwakeFrequency; if (ocnbieadcon != 0) { base.StopCoroutine(ocnbieadcon); this.OCNBIEADCON = (ulong)0L; } BlinkingRenderer.BGLAILGEJHL bglailgejhl; bglailgejhl.System.IDisposable.Dispose(); bglailgejhl.frequency = num4; bglailgejhl.<>1__state = (int)((ulong)0L); bglailgejhl.<>4__this = this; Coroutine coroutine = base.StartCoroutine(bglailgejhl); this.OCNBIEADCON = coroutine; } } // Token: 0x0600054E RID: 1358 RVA: 0x0001B14C File Offset: 0x0001934C [Token(Token = "0x600054E")] [Address(RVA = "0x10B05C0", Offset = "0x10AEFC0", VA = "0x1810B05C0")] private void OnDestroy() { Coroutine ocnbieadcon = this.OCNBIEADCON; if (ocnbieadcon != 0) { base.StopCoroutine(ocnbieadcon); this.OCNBIEADCON = (ulong)0L; } } // Token: 0x0600054F RID: 1359 RVA: 0x0001B174 File Offset: 0x00019374 [Token(Token = "0x600054F")] [Address(RVA = "0x12007C0", Offset = "0x11FF1C0", VA = "0x1812007C0")] public void StartBlinking(float BOEJILHMFBJ) { Coroutine ocnbieadcon = this.OCNBIEADCON; if (ocnbieadcon != 0) { base.StopCoroutine(ocnbieadcon); this.OCNBIEADCON = (ulong)0L; } BlinkingRenderer.BGLAILGEJHL bglailgejhl; bglailgejhl.System.IDisposable.Dispose(); bglailgejhl.frequency = BOEJILHMFBJ; bglailgejhl.<>1__state = (int)((ulong)0L); bglailgejhl.<>4__this = this; Coroutine coroutine = base.StartCoroutine(bglailgejhl); this.OCNBIEADCON = coroutine; } // Token: 0x06000550 RID: 1360 RVA: 0x0001B1C8 File Offset: 0x000193C8 [Token(Token = "0x6000550")] [Address(RVA = "0x10B05C0", Offset = "0x10AEFC0", VA = "0x1810B05C0")] public void StopBlinking() { Coroutine ocnbieadcon = this.OCNBIEADCON; if (ocnbieadcon != 0) { base.StopCoroutine(ocnbieadcon); this.OCNBIEADCON = (ulong)0L; } } // Token: 0x06000551 RID: 1361 RVA: 0x0001B1F0 File Offset: 0x000193F0 [Token(Token = "0x6000551")] [Address(RVA = "0x1200750", Offset = "0x11FF150", VA = "0x181200750")] private IEnumerator NNGFLFAKNJG(float BOEJILHMFBJ) { /* An exception occurred when decompiling this method (06000551) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator BlinkingRenderer::NNGFLFAKNJG(System.Single) ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: call:void(BGLAILGEJHL::System.IDisposable.Dispose, ldloc:BGLAILGEJHL(var_0)) stfld:float32(BGLAILGEJHL::frequency, ldloc:BGLAILGEJHL(var_0), ldloc:float32(BOEJILHMFBJ)) stfld:int32(BGLAILGEJHL::<>1__state, ldloc:BGLAILGEJHL(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0))) stfld:BlinkingRenderer(BGLAILGEJHL::<>4__this, ldloc:BGLAILGEJHL(var_0), ldloc:BlinkingRenderer(this)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06000552 RID: 1362 RVA: 0x0001B21C File Offset: 0x0001941C [Token(Token = "0x6000552")] [Address(RVA = "0x12005F0", Offset = "0x11FEFF0", VA = "0x1812005F0")] private void IGIODDBOGPK() { RendererMaterialPair[] array = this.renderers; if (array != 0 && this.FFHMFJHBMHG != (ulong)0L) { int num = 0; if (num < array.Length) { Color black = Color.black; Color[] ffhmfjhbmhg = this.FFHMFJHBMHG; RendererMaterialPair[] array2 = this.renderers; num++; } } } // Token: 0x06000553 RID: 1363 RVA: 0x0001B26C File Offset: 0x0001946C [Token(Token = "0x6000553")] [Address(RVA = "0x1200A90", Offset = "0x11FF490", VA = "0x181200A90")] public BlinkingRenderer() { } // Token: 0x04000491 RID: 1169 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000491")] [SerializeField] private RendererMaterialPair[] renderers; // Token: 0x04000492 RID: 1170 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4000492")] [SerializeField] private FloatValueCurve blinkIntensityCurve; // Token: 0x04000493 RID: 1171 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4000493")] [SerializeField] private string colorShaderPropertyName = "_EmissionColor"; // Token: 0x04000494 RID: 1172 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4000494")] [SerializeField] [Header("Play On Awake")] private bool playOnAwake; // Token: 0x04000495 RID: 1173 [global::Cpp2IlInjected.FieldOffset(Offset = "0x34")] [Token(Token = "0x4000495")] [SerializeField] private float playOnAwakeFrequency = 3f; // Token: 0x04000496 RID: 1174 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4000496")] private int FILPJBOBPBG; // Token: 0x04000497 RID: 1175 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x4000497")] private Color[] FFHMFJHBMHG; // Token: 0x04000498 RID: 1176 [global::Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x4000498")] private Coroutine OCNBIEADCON; // Token: 0x04000499 RID: 1177 [global::Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x4000499")] private float MGDBBIKIBGM = 1f; }