using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; // Token: 0x020029E9 RID: 10729 [Token(Token = "0x20029E9")] [StructLayout(3)] public abstract class CDEHHAFINFA { // Token: 0x06012BBC RID: 76732 [Token(Token = "0x6012BBC")] [Address(Slot = "4")] public abstract IJEBGHKNDBA EKEMCKMMBCM(PlayerHand ONFJHABGCIP, Transform MIEGAHFOEOM, VRInputHandler DBFBLNILIGL); // Token: 0x06012BBD RID: 76733 RVA: 0x00476998 File Offset: 0x00474B98 [Token(Token = "0x6012BBD")] [Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")] protected CDEHHAFINFA() { } }