using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace ClusterLOD { // Token: 0x02000C7C RID: 3196 [Token(Token = "0x2000C7C")] [StructLayout(3)] public class ClusterLODManagerEditorDebug : MonoBehaviour { // Token: 0x06004D03 RID: 19715 RVA: 0x0011EE70 File Offset: 0x0011D070 [Token(Token = "0x6004D03")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ClusterLODManagerEditorDebug() { } } }