using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200002F RID: 47 [Token(Token = "0x200002F")] [StructLayout(3)] public class ColorButton : MonoBehaviour { // Token: 0x1700003D RID: 61 // (get) Token: 0x06000171 RID: 369 RVA: 0x00008268 File Offset: 0x00006468 // (set) Token: 0x06000172 RID: 370 RVA: 0x0000827C File Offset: 0x0000647C [Token(Token = "0x1700003D")] public Color INCNKMHCJDM { [Token(Token = "0x6000171")] [Address(RVA = "0x1B05B20", Offset = "0x1B04520", VA = "0x181B05B20")] get { throw new NullReferenceException(); } [Token(Token = "0x6000172")] [Address(RVA = "0x1B05BC0", Offset = "0x1B045C0", VA = "0x181B05BC0")] set { Material material = this.buttonRenderer.GetMaterial(); Renderer renderer = this.baseRenderer; int num = 0; if (renderer != num) { Material material2 = this.baseRenderer.GetMaterial(); } } } // Token: 0x06000173 RID: 371 RVA: 0x000082BC File Offset: 0x000064BC [Token(Token = "0x6000173")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ColorButton() { } // Token: 0x04000157 RID: 343 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000157")] [SerializeField] private Renderer buttonRenderer; // Token: 0x04000158 RID: 344 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4000158")] [SerializeField] private Renderer baseRenderer; // Token: 0x04000159 RID: 345 [Token(Token = "0x4000159")] private static readonly int OAFFFHBNGJC = PAMNDKEGFFG.CCHOFPAFEHO; }