using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x02000150 RID: 336 [Token(Token = "0x2000150")] [StructLayout(3, Size = 4)] public enum FFPFKDMKLOP { // Token: 0x040007DD RID: 2013 [Token(Token = "0x40007DD")] INITIALIZE_CONFIG, // Token: 0x040007DE RID: 2014 [Token(Token = "0x40007DE")] INITIALIZE_RULES, // Token: 0x040007DF RID: 2015 [Token(Token = "0x40007DF")] PRE_GAME, // Token: 0x040007E0 RID: 2016 [Token(Token = "0x40007E0")] GAME_RUNNING, // Token: 0x040007E1 RID: 2017 [Token(Token = "0x40007E1")] POST_GAME, // Token: 0x040007E2 RID: 2018 [Token(Token = "0x40007E2")] SWITCH_LEVEL, // Token: 0x040007E3 RID: 2019 [Token(Token = "0x40007E3")] INVALID = 65535 }