using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Events; // Token: 0x02000598 RID: 1432 [Token(Token = "0x2000598")] [StructLayout(3)] public class FireEventOnPlayerEnteredTrigger : MonoBehaviour { // Token: 0x06002AAB RID: 10923 RVA: 0x000B17B8 File Offset: 0x000AF9B8 [Token(Token = "0x6002AAB")] [Address(RVA = "0x1656000", Offset = "0x1654A00", VA = "0x181656000")] private void OnTriggerEnter(Collider GLPOLGOBLAA) { int num = 0; Player player; if (player != num) { FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = this.onTriggerEnter; if (triggerEnteredEvent != 0) { triggerEnteredEvent.Invoke(); } } } // Token: 0x06002AAC RID: 10924 RVA: 0x000B17E4 File Offset: 0x000AF9E4 [Token(Token = "0x6002AAC")] [Address(RVA = "0x1656090", Offset = "0x1654A90", VA = "0x181656090")] public FireEventOnPlayerEnteredTrigger() { FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent triggerEnteredEvent = new FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent(); this.onTriggerEnter = triggerEnteredEvent; base..ctor(); } // Token: 0x040023D0 RID: 9168 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x40023D0")] [SerializeField] private FireEventOnPlayerEnteredTrigger.TriggerEnteredEvent onTriggerEnter; // Token: 0x02000599 RID: 1433 [Token(Token = "0x2000599")] [Serializable] public class TriggerEnteredEvent : UnityEvent { // Token: 0x06002AAD RID: 10925 RVA: 0x000B1804 File Offset: 0x000AFA04 [Token(Token = "0x6002AAD")] [Address(RVA = "0x5C9620", Offset = "0x5C8020", VA = "0x1805C9620")] public TriggerEnteredEvent() { } } }