using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x020020D2 RID: 8402 [Token(Token = "0x20020D2")] [StructLayout(3, Size = 4)] internal enum GMBIJNPEBJF { // Token: 0x04009854 RID: 38996 [Token(Token = "0x4009854")] Game, // Token: 0x04009855 RID: 38997 [Token(Token = "0x4009855")] Room }