using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Core.Pools; // Token: 0x020000A8 RID: 168 [Token(Token = "0x20000A8")] [StructLayout(3)] public class GrenadeExplosionPooledParticle : PooledParticle { // Token: 0x06000485 RID: 1157 RVA: 0x00016DEC File Offset: 0x00014FEC [Token(Token = "0x6000485")] [Address(RVA = "0x101E160", Offset = "0x101CB60", VA = "0x18101E160")] public GrenadeExplosionPooledParticle() { } }