using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x02000471 RID: 1137 [Token(Token = "0x2000471")] [StructLayout(3, Size = 4)] public enum INGEKFNNGDK { // Token: 0x04001AE2 RID: 6882 [Token(Token = "0x4001AE2")] Fastest, // Token: 0x04001AE3 RID: 6883 [Token(Token = "0x4001AE3")] Simple, // Token: 0x04001AE4 RID: 6884 [Token(Token = "0x4001AE4")] Default, // Token: 0x04001AE5 RID: 6885 [Token(Token = "0x4001AE5")] Ultra, // Token: 0x04001AE6 RID: 6886 [Token(Token = "0x4001AE6")] PS4VR, // Token: 0x04001AE7 RID: 6887 [Token(Token = "0x4001AE7")] iOSHigh, // Token: 0x04001AE8 RID: 6888 [Token(Token = "0x4001AE8")] PS4Screens, // Token: 0x04001AE9 RID: 6889 [Token(Token = "0x4001AE9")] iOSLow, // Token: 0x04001AEA RID: 6890 [Token(Token = "0x4001AEA")] XboxOne, // Token: 0x04001AEB RID: 6891 [Token(Token = "0x4001AEB")] Count }