using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200067E RID: 1662 [Token(Token = "0x200067E")] [StructLayout(3)] public class IgnoreUIButtonHighlight : MonoBehaviour { // Token: 0x06002FE7 RID: 12263 RVA: 0x000C6EC0 File Offset: 0x000C50C0 [Token(Token = "0x6002FE7")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public IgnoreUIButtonHighlight() { } }