using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001A6 RID: 422 [Token(Token = "0x20001A6")] [DisallowMultipleComponent] [StructLayout(3)] public class InvalidTeleportRestriction : TeleportRestriction { // Token: 0x06000D34 RID: 3380 RVA: 0x0003A344 File Offset: 0x00038544 [Token(Token = "0x6000D34")] [Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")] public InvalidTeleportRestriction() { } }