using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000DD RID: 221 [Token(Token = "0x20000DD")] [StructLayout(3)] public class LockableDoor : TeleportationPortal { // Token: 0x170000D7 RID: 215 // (get) Token: 0x060005D6 RID: 1494 RVA: 0x0001DC6C File Offset: 0x0001BE6C [Token(Token = "0x170000D7")] public GameObject CLLFPFAAEML { [Token(Token = "0x60005D6")] [Address(RVA = "0x3D32A0", Offset = "0x3D1CA0", VA = "0x1803D32A0")] get { return this.teleportBlockingColliders; } } // Token: 0x170000D8 RID: 216 // (get) Token: 0x060005D7 RID: 1495 RVA: 0x0001DC80 File Offset: 0x0001BE80 // (set) Token: 0x060005D8 RID: 1496 RVA: 0x0001DC94 File Offset: 0x0001BE94 [Token(Token = "0x170000D8")] public override bool NLLONFJBKKP { [Token(Token = "0x60005D7")] [Address(RVA = "0x408BC0", Offset = "0x4075C0", VA = "0x180408BC0", Slot = "4")] get { return this.DJOGLAAEACB; } [Token(Token = "0x60005D8")] [Address(RVA = "0x198A940", Offset = "0x1989340", VA = "0x18198A940", Slot = "5")] set { this.DJOGLAAEACB = value; GameObject gameObject = this.lockVisual; int num = 0; if (gameObject != num) { GameObject gameObject2 = this.lockVisual.gameObject; bool djoglaaeacb = this.DJOGLAAEACB; gameObject2.SetActive(djoglaaeacb); } Animator ccjngblkhkd = this.CCJNGBLKHKD; int num2 = 0; if (ccjngblkhkd != num2) { Animator ccjngblkhkd2 = this.CCJNGBLKHKD; bool djoglaaeacb2 = this.DJOGLAAEACB; int aocafikjbdc = LockableDoor.AOCAFIKJBDC; ccjngblkhkd2.SetBool(aocafikjbdc, djoglaaeacb2); } RecRoomAudioClip recRoomAudioClip = this.unlockAudio; if (recRoomAudioClip != 0) { AudioClip audioClip = recRoomAudioClip.audioClip; int num3 = 0; if (audioClip != num3) { RecRoomAudioClip recRoomAudioClip2 = this.unlockAudio; Transform transform = base.transform; int num4 = 0; int num5 = 0; SFXAudioSource sfxaudioSource = AudioManager.Play3DSFX(recRoomAudioClip2, transform, num5, num4); } } GameObject gameObject3 = this.teleportBlockingColliders; int num6 = 0; if (gameObject3 != num6) { GameObject gameObject4 = this.teleportBlockingColliders; bool djoglaaeacb3 = this.DJOGLAAEACB; gameObject4.SetActive(djoglaaeacb3); } } } // Token: 0x060005D9 RID: 1497 RVA: 0x0001DD90 File Offset: 0x0001BF90 [Token(Token = "0x60005D9")] [Address(RVA = "0x198A880", Offset = "0x1989280", VA = "0x18198A880")] private void Reset() { this.mode = (TeleportationPortal.IDIOIAGNCBL)((ulong)4L); } // Token: 0x060005DA RID: 1498 RVA: 0x0001DDA8 File Offset: 0x0001BFA8 [Token(Token = "0x60005DA")] [Address(RVA = "0x198A8E0", Offset = "0x19892E0", VA = "0x18198A8E0")] public LockableDoor() { } // Token: 0x04000506 RID: 1286 [global::Cpp2IlInjected.FieldOffset(Offset = "0xD8")] [Token(Token = "0x4000506")] [SerializeField] private RecRoomAudioClip unlockAudio; // Token: 0x04000507 RID: 1287 [global::Cpp2IlInjected.FieldOffset(Offset = "0xE0")] [Token(Token = "0x4000507")] [SerializeField] private GameObject lockVisual; // Token: 0x04000508 RID: 1288 [global::Cpp2IlInjected.FieldOffset(Offset = "0xE8")] [Token(Token = "0x4000508")] [SerializeField] private GameObject teleportBlockingColliders; // Token: 0x04000509 RID: 1289 [Token(Token = "0x4000509")] private static readonly int AOCAFIKJBDC = Animator.StringToHash("Locked"); }